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Publisher | Paradox Interactive |
Developer | Harebrained Schemes |
Platform | Windows |
Delivery | Steam |
Release Date | 23 Apr 2019 |
Genres | Adventure, Action, Strategy |
Languages | English, French, German, Russian |
Features | Single-player, Multi-player, PvP, Online PvP, Cross-Platform Multiplayer, Downloadable Content, Steam Achievements, Steam Trading Cards, Steam Cloud |
Key Provider Instructions
In order to activate this game, you will require a third-party 'Steam' account. For full details on how to activate please follow this link: https://support.steampowered.com/kb_article.php?ref=5414-TFBN-1352
Description
City combat is center stage in this expansion, introducing new street features including blocked lines of sight, collateral damage rules, and all sorts of new destruction. Weigh the hazards and benefits before going into urban battle, though - explosions, floods and more await. With new urban challenges, the return of lost technologies, new ‘Mechs, vehicles, encounters and flashpoints, Urban Warfare takes the BATTLETECH experience to new, gritty heights.
Key Features
Urban Warfare - Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Abandoned explosive fuel trucks, destroyed coolant exchanger buildings, and broken electrical transformers that disrupt targeting will drastically change the battle as you go.
Electronic Warfare - The return of these lost technologies will forever change the 31st century battlefield. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems and immune to indirect fire. Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden.
Two New BattleMechs - The experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component. The Javelin is a compromise between speed and firepower, with close-range knockout power.
New Flashpoints - A wide variety of new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards.
Three New Enemy Vehicles - The Gallant Urban Assault Tank sports a variety of weapons to fight at all ranges with speed and agility, the Packrat is a battlefield support vehicle equipped with a prototype version of ECM, and the Rotunda is a reconnaissance vehicle equipped with a prototype version of Active Probe.
New Encounter - Attack and Defend is a challenging new mission type where your mercenaries must destroy an enemy’s base to stop a steady stream of attackers before they can overcome your forces and knock out your employer’s base.
Minimum Requirements
Requires a 64-bit processor and operating system
Operating system: 64-bit Windows 7 or higher
Processor: Intel Core i3-2105 or AMD Phenom II X3 720
Memory: 8 GB RAM
Graphics: GeForce GTX 560 Ti or Radeon HD 5870 (1 GB VRAM)
DirectX: Version 11
Network: Broadband Internet connection
Storage: 30 GB HDD space available
Sound Card: DirectX 9 sound device
Additional notes: Multiplayer is compatible between Windows and Mac versions.
Recommended Requirements
Requires a 64-bit processor and operating system
Operating system: 64-bit Windows 7 or higher
Processor: Intel Core i5-4460 or AMD FX 4300
Memory: 16 GB RAM
Graphics: GeForce GTX 670 or Radeon R9 285 (2 GB VRAM)
DirectX: Version 11
Network: Broadband Internet Connection
Storage: 30 GB SSD space available
Sound Card: DirectX 9 sound device
Additional notes: Multiplayer is compatible between Windows and Mac versions.
Legal Notice / EULA
Copyright© 2018 Harebrained Holdings, Inc. All Rights Reserved.
MechWarrior and BATTLETECH® are registered trademarks of Microsoft Corporation in Europe, the U.S., and other countries, and are used under license.
Published by Paradox Interactive AB. All other trademarks, logos and copyrights are property of their respective owners.